My Projects and Internship Experience

Internship Experience

  • Blizzard Entertainment

    Two monitors side by side with a Mac laptop on the left and an Alienware desktop on the right

    During my time at Blizzard, I learned more than I ever thought possible. Not only about coding, but also about living alone in a new state, adapting to new driving habits, trying new foods, and meeting new people. I gained immense technical knowledge in software engineering and learned from senior developers. My primary task was to improve our internal system for sending builds out for testing. I accomplished this by automating processes using Jenkins, Google Cloud Functions, and AWS S3 buckets. I gained experience with GCP, Jenkins, and Groovy.

  • Lockheed Martin Space

    Two monitors side by side with a Mac laptop on the left and an Alienware desktop on the right

    My internship at Lockheed Martin was a transformative experience, starting right out of high school with little coding experience. Over three years, I contributed to projects ranging from UI/UX development to innovative firefighting solutions.

    • Year 1: Designed and developed the UI for an iPad application incorporating Augmented Reality (AR) and Generative Design.
    • Year 2: Collaborated with a full-time team to implement features for an in-house application supporting a proprietary three-screen device, using Unity to enhance functionality.
    • Year 3: Developed a proof-of-concept for firefighting solutions, integrating real-time weather data and location information displayed on both a website and AR-enabled HoloLens.

Personal Projects

  • Solar System

    This project simulates the solar system using OpenGL and JavaScript. It showcases my ability to create interactive graphics and simulations.

    View Project